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Daedalus

Daedalus R13 (Emulador de Nintendo 64) ya toco alambre
2007-11-06 20:56:00
StrmnNrmn por fin ha sacado a la fibra el nuevo Daedalus R13, uno de las actualizaciones más esperadas de emulador de N64 para el Sony PSP. Obviamente se ha mejorado el rendimiento del programa y además se le agregado la funciona de poder salvar el juego en cualquier momento que desees. Dependiendo del ROM que juegues, ...
PSP: Daedalus blog update - 19 September 2007 - Back Online
2007-10-08 08:10:00
Source: StrmnNrmn’s blog People have been a little impatient and worried about the suddenabsence of the infamous Daedalus PSP developer StrmnNmrn, but no reasonto worry; the developer just updated his blog, explaining it. Here youhave the full post: Apologies for the lack of updates. I’ve not hadinternet access at home since moving flat at the end ...
Daedalus R11 Released
2007-05-12 21:05:00
As promised, StrmnNrmn released Daedalus R11, his Nintendo 64 emulator for the PSP. StrmnNrmn’s been hard at work on performance and stability so if you haven’t tried Daedalus yet then maybe it’s time you did. Here’s the change log according to StrmnNrmn’s blog: [*] Large overhaul of rom settings and preferences. All settings should now be ...
.:Daedalus v.R11 RELEASE:.
2007-05-09 17:34:00
De mano de StrmnNrmn tenemos disponible la nueva version del emulador de N64 para PSP Daedalus en su version 11! NOVEDADES * Ahora los ajustes se guardarán para siempre (no habrá que ponerlos al iniciar cada rom) * Soporte nativo para texturas paletizadas para un menor ...
By: Patriblog
Daedalus R11
2007-05-07 00:00:00
Daedalus R11 (N64 Emulator) ist endlich draußen!Download 1.50Download 1.00Hier der Link:http://strmnnrmn.blogspot.-com/ROMs (Spiele) gibts bei unseren Partnern!Viel Spaß beim zocken!
StrmnNrmn: Possible Daedalus R11 Release This Weekend
2007-04-30 19:04:00
StrmnNrmn has updated his blog once again, giving us an update on the progress of the next version of his Nintendo 64 emulator for the PSP, Daedalus R11. He’s been hard at work making memory usage improvements, namely to the texture cache and he says that he hopes to have a release this weekend. Here’s ...
StrmnNrmn: Possible Daedalus R11 "within a couple of weeks"
2007-04-06 00:04:00
StrmnNrmn just released version R10 of his Nintendo 64 emulator, Daedalus, on Sunday, but he’s still at it and hopes to have R11 for us “within a couple of weeks.” Due to a busy personal schedule he declined to give a specific date. For this release it looks like StrmnNrmn will be focusing on game ...
StrmnNrmn: Possible Daedalus R11 "within a couple of weeks"
2007-04-06 00:04:00
StrmnNrmn just released version R10 of his Nintendo 64 emulator, Daedalus, on Sunday, but he’s still at it and hopes to have R11 for us “within a couple of weeks.” Due to a busy personal schedule he declined to give a specific date. For this release it looks like StrmnNrmn will be focusing on game ...
Daedalus R10 Released - N64 Emulator for PSP
2007-04-03 17:04:00
It wasn’t released quite by the end of March, but close enough for government work. StrmnNrmn has released the much awaited new version of his N64 emulator for the PSP, Daedalus R10. Many people are reporting that this version now runs Super Mario 64 at full speed! I haven’t had a chance to try it ...
Daedalus R10 Released - N64 Emulator for PSP
2007-04-03 17:04:00
It wasn’t released quite by the end of March, but close enough for government work. StrmnNrmn has released the much awaited new version of his N64 emulator for the PSP, Daedalus R10. Many people are reporting that this version now runs Super Mario 64 at full speed! I haven’t had a chance to try it ...
Countdown to Daedalus R10
2007-04-01 01:03:00
Last month StrmnNrmn set the end of March as his goal for completing the next version of his N64 emulator, Daedalus R10. We’ll tomorrow is the last day of March and StrmnNrmn is still set on making good on his promise. He’s posted an update on his blog, letting everyone know what all he’s got ...
StrmnNrmn on Daedalus Frameskip
2007-03-22 19:03:00
StrmnNrmn has posted on his blog about the mysterious frameskip version of Daedalus that recently started floating around and also about the inclusion of such a feature in Daedalus R10. He was kind enough to inform us about a couple additional new features he plans to include as well. Here’s what he had to say ...
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