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Game Developer

How a Game Developer Resigns
2009-04-30 16:26:00
From Newlaunches.com: Farbs who was a game developer working for 2K Australia quit his job by creating a custom game. He combined elements of Mario and a small splash of his own game Polychromatic Funk Monkey and delivered one of the most entertaining and out of this world "I Quit"
Web Game Developer Wanted!
2008-11-09 22:37:00
Hive7 is looking to hire a web game developer!To apply for this position, you can send your resume to jobs@hive7.comHive7 creates original web games on Social Networks (Facebook, Bebo, MySpace, etc.). It?s a hotnew market for games that blend the way people play on social networks with gaming. Hive7 is a well funded, and profitable!Their first hit mmo game is called Knighthood which has over 3 million user installs globally, 121,000 people who play every day, 935,000 battles per day, 16,000 peopleseized per hour, and brings in enough revenue that we're profitable.They pay competitive salaries, + great benefits (Medical, Dental, Vision, 401K) plus high value stock options.They have offices in San Francisco and Palo Alto.Candidates must:? Be brilliant developers (non-negotiable) addicted to the web? Have passion to design, build and polish great, simple, fun web applications? Be driven to succeed & self-motivated.? Be comfortable working independently and owning a project from start ...
Pwnage as Game Developer Attempts Jedi Mind Trick
2008-03-07 17:13:00
[Remember, for the most recent BlawgIT postings, visit www.blawgit.com]Attorney Eric Menhart, the guy who tried to register the trademark CyberLaw, does not appear to the only trademark altruist out there. According to bit-tech.net, Finnish game developer Futuremark Oy is attempting to register the trademark pwnage. To be fair, they are only trying to monopolize the trademark as used in association with:Computer game software for communication devices; computer game software and computer game programs enabling users to play games with mobile phones and personal digital assistants; computer software and programs enabling users to communication devices to simultaneously access databases and global computer networks; software enabling transfer of data between mobile communication apparatus; computer game software; computer game programs; computer game discs; interactive multimedia computer game program; downloadable ring tones, graphics and music via global computer network and wirele...
By: Blawg IT
I was a failed teenage game developer (part 3)
2008-03-07 10:47:00
(..continued from part one and part two)It had always been a distant dream of mine to be a game programmer. At the time, of course, it was possible for young coders to whip up popular games in their own garage and flog them off as shareware. This shut-in, computer-chained lifestyle seemed like the sort of one I wanted to lead.My bedroom had cut-out magazine pictures of my gaming heroes.. a PC Gamer interview with iD Software back in the Doom days, a Commodore 64 magazine piece on Jeff Minter, a shoddily self-drawn System 3 logo.. I'd gaze up at them almost daily, pinned on my little bulletin board.I tried somewhat half-heartedly to achieve that dream. After saving months worth of allowance money, I finally managed to gather enough dough to purchase Andre LaMothe's enormous book Tricks of the Game Programming Gurus. It was littered with code snippets showing how to do simple graphical tricks, play sound, and so on. It also weighed in at a rather imposing 600 or so pages, giving i...
I was a failed teenage game developer (part 2)
2008-03-05 09:19:00
(..continued from part one)At around the same time that I was churning out crud like Quik-Ad Micro, I was beginning to take a healthy interest in the PC demo scene.  Mind you, the only exposure I'd had to the demo scene was a collection of MOD files contained on a PC magazine CD-ROM. So the only thing I actually understood about the demoscene was that you needed to have a truly awesome name for your 'group'. Therefore, if I wanted Bargosoft to be a QBASIC-powered force to be reckoned with in the elite world of "the 'scene", I would need to give it a suitably awesome 'scene name.I pulled out a dictionary and started scouring the pages, looking for the perfect word. Something to rival Fairlight.. Future Crew.. Triton..  and so eventually I settled upon the rather dubious title of "HEATWAVE". It didn't take me long to realize that 'HEATWAVE' is actually a pretty terrible name for a demoscene group, so the search resumed for something cooler. For a brief period I decide...
I was a failed teenage game developer (part 1)
2008-03-02 05:35:00
Hi.  My name's MrPigeon, and I suck.  No really, I do.  At first, I wasn't sure why Ferris would let me post in his blog, because I'll probably suck at this too.Â- Â I figure I may as well write about what I'm good at, so my first three entries will be dedicated to how my inherent suckfullness got me to this sorry point in my life.My passion for programming started at a young age, probably around ten or eleven years old. I remember that one of the first things I wrote was a text adventure game in BASIC (using the free GWBASIC that came with MS-DOS 3). It was loosely based around a freeware Commodore 64 game called Grod The Demented Pixie.The game itself was quite terrible and only barely qualifies as being called a text adventure because:It contained text.I'm sure at the imaginative age of 10 it seemed like quite an 'adventure'.It also contained my very first easter egg, in that if you typed in a secret phrase at the end (probably something like "ATARI LYNX RULEZ...
Indie game developer survival guide
2008-02-22 22:54:00
I ordered this book a week ago and a few days ago it arrived in the mail. It had heard about it a lot and read some very positive reviews about it, and many developers mentioned it on forums. Seems like it’s a very popular book. After flipping through it a bit and reading a ...
Zero Punctuation cites his own Game Developer?s Choice Awards
2008-02-22 08:00:00
This week on Zero Punctuation, Yahtzee goes to the Game Developers Conference. Let’s take a look at “special” presentation of Yahtzee’s Game Developer’s Choice Awards Videos from GDC 2008. Share This
Indie Game Developers vs. the Amateurs
2008-02-06 21:48:00
Ready, Set, Watch posts a funny and biting commentary when they compare the Indies versus the Amateurs. read more
Rob Pardo at Game Developers Conference 2008
2008-01-31 21:37:00
Rob Pardo, Vice President of game design for Blizzard, will take part in two presentations during GDC 2008. What is the GDC, you ask? The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking. The event comprises an expo, networking events, awards shows such as ...
Valve unveils Steamworks toolset for aspiring PC game developers
2008-01-30 18:55:00
Valve has unveiled their Steamworks toolset which will be available free of charge for any aspiring PC game developers. The toolset comprises a “complete suite of publishing tools” and will contain these features: * Complete real-time stats covering everything from gameplay to sales * Encryption tied to product activation * Territory control “to help curb gray market” * Auto ...
2008 Game Developers Conference
2008-01-05 10:20:00
2008 Game Developers Conference February 18-22, 2008 - San Francisco, California Join Adobe at the 2008 Game Developers Conference, the largest annual gathering of professional video game developers. Visit booth 6301 to engage with product experts and see how Adobe Shockwave Player and Director can help you take your games to a whole new dimension. GDC Featured Speakers! BIOSHOCK. HALO 3. CRYSIS. MADDEN. SINGSTAR. These are just a sampling of the top games featured at the 2008 Game Developers Conference. The GDC has evolved into the global mecca for game developers - attracting renowned industry luminaries and innovators alike. Here are just a few of our featured speakers: Chris Butcher Engineering Lead Bungie Session: E Pluribus Unum: Matchmaking in HALO 3 ...
86 Game Developers in BC and Counting
2007-12-17 17:41:00
Representatives from Piranha Games, Jarhead Games, Blue Castle Games, EA Canada, Action Pants Inc., and Relic Entertainment are quoted in the article but that leaves 80 other video game developers unaccounted for. … Original post by Rob
Sony Cuts Fees for PS3 Game Developers
2007-11-20 03:19:00
TOKYO (AP) — Hoping to encourage more games for the PlayStation 3, Sony has cut in half the price of a software development kit for the struggling console.
Video Game Developers Wanted
2007-10-16 18:44:00
So I read video games cost an average of $1,000,000 to $20,000,000 to make. Getting near the price of movie production. Why so much? Is it due to the complexity of the game or the nice cars the game developers drive. Or maybe they are paying off the 9 other bad ...
Top 20 game publishers list voted for by Game Developer
2007-10-11 13:30:00
Game Developer magazine?s 5th annual Top 20 Publishers report for 2007 has been announced. The list is comprised by looking at a wide-ranging reputation survey alongside revenue, average review, and anonymous partner feedback, and reveals a resurgent Nintendo taking the top spot from former four-time winner Electronic Arts. After Nintendo and EA, completing the top five ...
Game Developers Conference 2008 Dates Announced
2007-10-10 00:00:00
The San Francisco based Game Developers Conference is back for 2008, slated a little earlier than its usual March timeslot.
By: SnagWire
Enkord Game Developer And Publisher Online
2007-10-06 12:37:00
Founded in 2003, Enkord is a game developer and publisher dedicated to producing simple and addictive games, distinguished for all-new gameplay, innovative mechanics and high playability. In 2007 backed by solid experience in self-publishing own titles Enkord expands activity to offer publishing and production assistance to third-party projects. While interested in different products for mass casual market our main target are casual games geared towards male demographics such as Action, Arcade, Shooter, and Strategy games.* Aerial Mahjong * Armada Tanks * Clash N Slash * Clash N Slash: Worlds Away* Clash'N Slash * Clayside* Emerald Tale For More details and Find Other Products Click Here
SINA, Nokia offer mobile game developers opportunities in China via competi
2007-10-01 01:00:00
SINA, Nokia offer mobile game developers opportunities in China via competitionIn addition to existing prizes, entrants in Mobile Rules! (...)
Activision buys UK racing game developer Bizarre Creations
2007-09-27 15:10:00
Activision announced that it has acquired U.K.-based video game developer Bizarre Creations, one of the world’s leaders in racing games, a $1.4 billion market that is the fourth most popular video game genre and represents more than 10% of the total video game market worldwide. This acquisition represents the latest step in Activision’s ongoing strategy to ...
Game Developers Target Online Pirates
2007-09-20 11:10:00
CDC Corp., a Hong Kong software and online-game company, announced that it is heading up an alliance of game developers against online-games piracy in China. Read Original Post Here
SINA, Nokia offer mobile game developers opportunities in China via competi
2007-09-18 09:56:00
Beijing, China - Today SINA, China’s leading online media company, announced that they have joined as a sponsor in Nokia’s ongoing mobile multiplayer games competition to support the global search for new game developer talent and bring a new breed of innovative, connected mobile games to the Chinese market.
By: PhoneArea
Heroes: The Mobile Game developer walkthrough video
2007-08-19 19:01:00
A first look at Heroes: The Mobile Game. A developer from Gameloft gives a walkthrough in the below video. The first level of the game starts you out as Hiro getting closer to the sword in Linderman’s museum. But there’s not just 2D top-down action with each hero’s special powers in this simple mobile phone ...
Australian game developers want same tax break as film industry
2007-08-02 09:00:00
The GDAA, or the Game Developers Association of Australia has been phoning and writing to the Government’s arts minister and also the opposition minister, and asking them that the game industry should receive the same tax break as the film industry as they get a 40% tax rebate. If the game industry received the same tax ...
Slash, Game Developers Riff On 'Guitar Hero III' And 'Rock Band,' In <i&
2007-07-31 23:34:00
Slash and game developers riff on "Guitar Hero III" and "Rock Band," plus news on "Lost" and Lego "Indiana Jones" games and more.
The Top 100 best games ever voted by Indie game developers
2007-07-22 22:32:00
The latest update at the Retroremakes Indie games website has a list of the best games ever as voted by its readers, various members of the independent game developers community (Indies), and a few commercial game developers. The Top 100 games puts commercial, Indie, freeware and legacy titles in the same field. I think it shows ...
Disney buys game developer Junction Point
2007-07-13 10:51:00
Walt Disney Co. said Thursday it has acquired Warren Spector's Junction Point Studios as it expands its game-publishing business. Financial terms weren't disclosed.
The Simpsons Game developer walkthrough videos
2007-05-14 07:45:00
Last time we saw the interview with Matt Groening and the rest of “The Simpsons” crew. This time, we’ll see a developer walkthrough straight from Scot Amos, executive producer for The Simpsons game. Amos gives a walkthrough on the first episode of The Simpsons game from Electronic Arts featuring Homer’s and Bart’s powers. Homer’s competing in ...
Motorola Announces the MOTODEV Game Developer Challenge
2007-02-23 07:15:02
The MOTODEV Game Developer Challenge is designed to recognize independent developers that are coding to create ?the next big thing? in mobile gaming. Together with title sponsor I-play and marketing allies including Sun Microsystems and ...
By: PhoneArea
Game Developer Says Vista Breaks Casual Online Games
2007-01-31 13:34:02
Former Microsoft employee criticizes Vista controls The world is still absorbing all the added features and security of Windows Vista, game developers and casual gamers may have something to be unhappy about when it comes to the Microsoft?s operating system. According to game developer WildTangent, a developer that makes small online games for casual gamers, Windows Vista breaks compatibility with games on MSN, RealArcade, Yahoo Games and AOL Games. ?Vista’s incompatibility with most downloadable casual games, including those on Microsoft’s own gaming portal demonstrates the enormous challenges facing many small game developers with getting their games to work with the new OS,? read a WildTangent statement. In addition to breaking existing games, the security restrictions of the new operating system will rely heavily on ESRB ratings to block children from accessing inappropriate games. Alex St. John, CEO and co-Founder of WildTangent, and once evangelist for Microsoft?s...
Independent Game Developers and the Linux OS
2006-12-01 18:00:00
Independent game developers are an unusual bunch. On the one hand, they lack the resources to produce games on the scale of big publishing houses. On the other hand, they have dreams of making their salary off products that will compete with these big name titles. Independent developers should offer more focus and contributions on the Linux gaming scene. While any development of Linux games is good, there is much more to the rabbit hole that I hope to illuminate.
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