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Best Practices of Good Touch Screen Interface Design [Digg]
2008-05-16 16:06:00 Touch screen interface design is a tricky thing for some people who’ve been designing for a mouse-bound audience. But with the coming of the iPhone and a host of other touch-screen equipped smart phones at attractive price points (Like the Palm Centro and HTC Touch) I’m thinking about touch screen interfaces more and more. Maybe you should be, too.
By: ChatnChill
User Interface Design - Simplicity
2008-03-19 16:42:00 Being a software engineer I can empathize with this comic. I feel your pain! This webcomic is brought to you by Eric Burke @ StuffThatHappens.com
Interface design and the iPhone
2008-01-25 13:31:00 The iPhone platform elegantly solves the design problem of small screens by greatly intensifying the information resolution of each displayed page. Small screens, as on traditional cell phones, show very little information per screen, which in turn leads to deep hierarchies of stacked-up thin information--too often leaving users with “Where am I?” puzzles. Better to have users looking over material adjacent in space rather than stacked in time. read it here edwardtufte
By: iPhonetunes
Why interface design is so important
2007-11-06 16:41:00 I’m finally finished doing the layout and design of Cincinnatus Press’ newest book, B.E.F. The Whole Story of the Bonus Army. The book was originally printed in 1932, and is a must read for anyone who follows veterans issues: written by one of the key organizers of the 1932 bonus march, it chronicles the story of the bonus marchers as they crossed the country on their way to Washington, the summer spent lobbying Congress, and their final expulsion from DC at the hands of the U.S. Army.What does this have to do with interface design? Well, the authoritative place to go when you are registering new titles in print is Bowkerlink.com, because Bowker is the authorized manager of the US ISBN agency. If you want to be listed in Books In Print, you have to go there. And my conclusion, after dealing with their terribly designed and nonfunctional system, is that no system at all is probably better than a badly designed one.The issue I’m struggling wit...
Apogee Electronics introduces ?Duet?, a new FireWire audio interface design
2007-09-16 11:14:00 Duet is a portable audio interface that features the amazing sound quality that made Apogee Electronics famous. With control functions built directly into Apple?s Logic Pro, Soundtrack Pro and GarageBand software, Duet empowers you to create professional recordings effortlessly.
By: mK iArticles
Pure CSS-driven transparent footer v0.02
2007-08-28 19:33:00 digg_url = 'http://luxplus.blogspot.com/20-07/08/pure-css-driven-transpare-nt-tooter-v002.html';digg_bgcol-or = 'transparent';digg_skin = 'compact';Do you like the bottom bar on this blog? Here is the code :1. CSS changes (Just add the following code at the bottom of you CSS file).footerFloat {position: fixed;border-top: 2px solid #ddd;border-bottom: 2px solid #f5f5f5;background:url(http://f-arm2.static.flickr.com/1091/125-3144884_bff120573e.jpg?v=0) #f5f5f5;width: 100%;left: 0px;bottom: 0px;text-align:middle;color: #aaa;font-size: 10px;z-index:8000;opacity:0.7;f-ilter:alpha(opacity:70);}.foote-rFloatH {position: fixed;border-top: 2px solid #ddd;border-bottom: 2px solid #f5f5f5;background:url(http://f-arm2.static.flickr.com/1091/125-3144884_bff120573e.jpg?v=0) #f5f5f5;width: 100%;left: 0px;bottom: 0px;text-align:middle;color: #aaa;font-size: 10px;z-index:8000;opacity:0.9;f-ilter:alpha(opacity:90);}2. HTML changes - Add this HTML just before your </body> tag.<div class='footerF...
By: TIME FOCUS
User Interface Design for Mere Mortals(TM) (For Mere Mortals)
2007-07-29 17:25:00 # Publisher: Addison-Wesley Professional; 1 edition (May 9, 2007)# Language: English# ISBN-10: 0321447735# ISBN-13: 978-0321447739Book DescriptionUser Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces. Anyone who reads User Interface Design for Mere Mortals will benefit from? Gaining an appreciation of the differences in the ?look and feel? of interfaces for a variety of systems and platforms? Learning how to go abou...
The Essential Guide to User Interface Design: An Introduction to GUI Design
2007-07-26 11:57:00 *This new edition offers readers a step-by-step guide to building user-friendly system interfaces *Packed with real-world examples of proven interface designs for both Web-based and traditional information systems, the book is especially ideal for developers who are designing user interfaces for the first time *Revised material includes an expanded discussion of usability and the design lifecycle, new coverage of Web-based systems, additional material on system usability testing, and the incorporation of guidelines for small devices *The companion Web site provides solutions to exercises included in the book Download
The Essential Guide to User Interface Design
2007-06-28 10:57:00 But designing effective UIs demands unflinching attention to detail?plus the willingness to applytechniques that may at times contradict your common sense and intuition. The Essential Guideto User Interface Design offers page after page of detailed prescriptions for designing interfacesthat work. Goldsmith?s scope is comprehensive: He lays out a 12-step approach to UI design thatcovers everything from how to organize dialog boxes in ways that exploit users? natural patterns of eye movement, to choosing colors effectively, to picking precisely the right words for errormessages. The guide is an invaluable resource for anyone who wants to build software that really works.Book Description:This new edition offers readers a step-by-step guide to building user-friendly system interfacesPacked with real-world examples of proven interface designs for both Web-based and traditionalinformation systems, the book is especially ideal for developers who are designing user interfacesfor the first t...
Interface design y Motion Graphics: Mark Coleran. El mejor diseño de interf
2007-06-14 11:31:00 Mark Coleran es, hoy por hoy, el mejor diseñador de interfaces. Es simplemente impresionante y futurista. Es además un especialista en motion graphics. lo mejor en motion graphics. Sus trabajos se pueden ver en producciones televisivas y en el cine comercial de hollywood. Deja Vu - (Layout Artist - Lead Artist) 2006 Mission: Impossible III - (Graphic Designer- ...
By: teimagino
??? ??? ?? PRODUCT USER INTERFACE DESIGN HAND BOOK - UI & GUI DESIGN
2007-05-30 08:31:00 ??? ??? ?? PRODUCT USER INTERFACE DESIGN HAND BOOK ?? ??? ?? ??? ??? ???. ??? UI & GUI? ??? ?? ???? ???? ? ???.???? ?? ??? ?? ~!! GUI ???? ?? UI? ?? ?? ????? ?? ????? ??? GUI? ?? GUI GUI ?? ?? ???? ??? GUI ??? ??? GUI? ?? ???? ? ?? GUI ???? ?? GUI ??? GUI ??? ?? ??? ?? GUI ???? ??? ????? ?? ?? ??????? ??? ?? ??? RGB ?? ??? CMYK ?? ?? ??? ??? ?? ??? ??? ?? ...
By: Zooty Design LAB
Apollo Camp Cheers for Artemis ? Wii Remote Controled Light Saber
2007-03-17 09:47:00 Apollo Camp was held at Adobe’s offices in San Francisco today. Sean Christmann, from effectiveUI, showcased a way to connect Apollo applications to a local install of the Java Runtime. The video below shows how the effectiveUI team connected a Wii remote to an Apollo “Star Wars” game. The practical applications for Artemis could ...
Adobe, Apollo, eBay and effectiveUI in InfoWorld
2007-03-06 15:15:00 A great article appeared in InfoWorld and PC World last week discussing the eBay desktop application effectiveUI is building on the Apollo platform. Sean and I were interviewed by Elizabeth Montalbano, from IDG. She was an interesting reporter, very “matter of fact”. She conceived the story, called for interviews, interviewed, wrote the article and published ...
How watching American Idol can make you a better RIA designer
2007-02-25 23:16:00 Nine years ago, I worked in feature post production at Warner Bros. Robb, my boss, walked me through the studio my first week on the job, mentoring me on how Hollywood worked. He taught me two important lessons about engaging the audience that I have carried with me ever since. |



