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Supermoto

Latest updates: http://www.supermotoxl.info and other site.
2008-04-30 01:08:00
Today i've updates all SupermotoXL Design official website and some mirrored site with updates informing all fans around the world about the upcoming release of "EXAGE CD 20.0 XL-AM". Below are the sites succesfully updates:http://www.SupermotoXL.-infohttp://www.geocities.com/Su-permotoXLhttp://4x4evo.net/smxl-http://www.chimpusmaximus.com/S-upermotoXLThe release dates mentioned at approximate duration but unable to confirm when because my current workload unable to decided when to make it available for public download. But hopefull soon within 2 week. Definately before my birthday.
Official logo for "EXAGE" signature.
2008-04-29 18:31:00
All right i've finalized the looks of logo for my newly designed car. This one suits fine comparred to last night. Today i'm going to assign parts naming for 4x4evo1/evo2 format and create TRK handling and performance file. Planning to release around 6 models variant which include some popular themes from "Duke of Hazard" and 911 police edition. Since yesterday more and more peopl thinking this car looks like Camaro. Hhhmmmm........
EXAGE - ICE system
2008-04-26 23:54:00
Preview of ICE (In Car Entertainment) view from the top. Back speaker equipment shown, an some on the side door.
NO LIMIT edition available at Trackmania. Thanks again to Chaz.
2008-04-25 19:36:00
Once again I would like thank ChaZcaTriX for helping out putting ZEN MAXXIMUS -NO LIMIT Edition monster truck into Trackmania community site. (http://www.trackmania-carpark.-com/car.php?id=1184). The download hit was massive in just an hour!. That's great news! Officially Chaz become part of the Web Ring group. Welcome Chaz! ;) :D Awesome! Hopefully after i finish my models "EXAGE" he could pick it up and convert it for Trackmania soon. Look like i need to finish up the models fast.
BETA model - EXAGE rear preview.
2008-04-25 19:28:00
Here is a rear close up view of "EXAGE" models that i just completed minutes ago. Its in beta stage so this is not a finalized appearance as i'm currently enhancing some details this weekend. Hopefully i should finish it up soon by this Sunday as a complete model before compile into functional model
UV mapping done, now to the next stage?detailing and patching.
2008-04-25 18:40:00
Here we got a pretty uneven UV patched texture with some borderlines of different color shading. First need some paint skills to make the color gap even, then later I will add extra details like door lines, grooves, body rivets, grilling, object shadows and some necessary details to make the models looks real and authentic.
ZEN MAXXIMUS in trackmania thanks to ChaZ!
2008-04-24 01:13:00
This is awesome! Again thanks to Chaz he did great work porting and converting my models into Trackmania game. And he also have great intro posing shots which looks like a scene from advance graphical comic book rendering! i love it. Glad to have him around grab some models and make it available to Trackmania. Thumbs up again to ChaZcaTriX. Now everyone around the planet can enjoy. You can download Trackmania version of ZEN MAXXIMUS here: http://www.trackmania-carpark.c-om/car.php?id=1183
Thanks to ChaZcaTriX on TM effort.
2008-04-23 01:27:00
Thanks to ChaZcaTriX for helping me out putting MAXXIMUS into Trackmania community at http://www.trackmania-carpark.c-om/car.php?id=1182 Hope he could put the ZEN inside there too since i'm too busy to do that stuff. Thumbs up to Chaz. :D ;)
Previous test drive on MAXXIMUS, torque test.
2008-04-16 16:14:00
Here the last video taken during test drive a day after finish compiling it for 4x4 evo2 off-road simulation. Tough built and looks like Hummer. Actually rivalry truck for steep competition over the top. Hopefully this new 4x4 design could last longer than my previous creation because this is the only design i could put closer to real life scale.
Part1: GT car test drive - country side.
2008-04-09 16:58:00
We just had test tuning and racing. I'm test out some tuned X3-SIXTY car againts NEMIXIS. At the same time i test out how my X3-SIXTY perform against its big brother NEMIXIS as i'm going to transfer some tuned *.TRK performance file into upcoming "EXAGE" models which currently in progress building. The results it turn out that short body configuration wouldn't fit on EXAGE because it spins a lot instead should adopt NEMIXIS long body configuration. I hope i could finish building EXAGE models before end of this month or at best before mid month.
Campionato Supermoto Al via la prima prova
2008-04-01 00:00:00
I francesi Adrien Chareyre e Thierry Van Den Bosch si ...
Back to work: Concept muscle car cockpit at 50%
2008-03-30 07:24:00
Back to the design board! Its time to finish off where i left. Yes it the cockpit constrcution for "EXAGE". This is very much of quicky work. The base floor, roofing and wall of the interior already fully meshed up and most of the dash boards, gear box, seats and audio components are reused back from my previous newly release "MAXXIMUS" models. This save me lots of time rebuilding cockpit components. UV mapping should be easy because the meshes already mapped up with texture mapping points. I hope i could ready to render the texture body by tomorrow or if i have time maybe tonight. Still this process require dual span monitor to map up 2048x2048 size texturing. Thats one painfull work. I hope the 4x4evo2/1,TM and modeler community have patient to wait since i've promised them to released by this end March...sorry..i'm late..lol
Its all over the internet.
2008-03-27 12:54:00
I'm very happy seeing how far my models can push on to the limits and pass to new generation who could put the models to best use from Trackmania, 4x4evo2/1, Need for speed, GTA...etc and development purpose its all put to good use. Thanks to Starbuck, TEP and TM community whci produce several video of my latest model design into stuning media scene...here something over the youtube:http://www.youtube.com/-watch?v=PIVlgVVlTcQAlso ChaZcaTriX from (http://chazcatrix.deviantart.c-om/) currently working on new racing game project with his students using some collection of my models which uses latest physics engine from PS3 game (including MotorStorm). Wish him good luck and all the best with their project. I hope X3-SIXTY included too. Here is some rendering work from him. Its my old off-roader creation "XENO". Thank to Chaz for the rendering presentation. It was Awesome!.
Thanks to KC for special links.
2008-03-22 07:36:00
This is great! KC's just gave me a special url links: http://supermotoxl.info/pointin-g out to one of the server where my site hosted, this is great dn name as its the best way to pin point traffic redirection and web search engine advantage.Thanks again to our big man of 4x4evo. KC! (http://vales.com/evo2). In return he will have another custom muscle car coming right on his door step next month.
Sneeky peeky: new car in town!
2008-03-19 11:52:00
Ho ho ho! you think the story just ended up here, just 6? no no... it come in more in March. I've decided to release another new model just created weeks ago parrallel to the development of previous series of version 16.0+ and 17.0+. Now we have unamed new design model version 18.0. I just put up mini thumbnails picture for spoiler. Hope you guys can sleep well tonight.
KTM 990 Supermoto 2008: agarrate fuerte!!!
2008-03-07 07:03:00
Motor: biclindrico V de 990cc LC8 Potencia: 110 CV a 9.000 rpm Par: 97 Nm a 7.000 rpm Peso: 191 kg Precio: 11.900? KTM by MotociclismoEdisport […] Ver nota completa en motoblogster: blog de motos Innet Tags: Motor:, biclindrico, 990cc, LC8 Potencia:, 9.000, rpm Par:, 7.000, rpm Peso:, kg Precio:, 11.900? KTM by, MotociclismoEdisport
Public release: ZEN & MAXXIMUS!
2008-03-06 16:57:00
Finally the burden is off my back. All 6 newly created models within a month of building have successfully released today and downloadable at my website. Ahhh..i feel relaxed! My mind so crystal clear! I can cool off for a week before i continue with next project.. For you guys out there just get into my websites at:http://www.geocities.com/Sup-ermotoXLhttp://4x4evo.net/smxlh-ttp://www.chimpusmaximus.com/Su-permotoXLand download all six new models for 4x4 evo2/1. I will be also releasing High Resolution Edition of models namely known as SDK (SupermotoXL Developer Kit) for ZEN and MAXXIMUS models.Yesterday i was a bit dissapointed with the DSL internet connection being slow and tmeout status,...a bit late by a day finally only today i manage to completely updates all 3 websites, upload latest files and news to the public. All the public released, documentation and manual for model package already took a toll on my head, thank god tonight all headaches are gone. All i can think o...
KTM 990 Supermoto 2008: agarrate fuerte!!!
2008-03-06 13:03:00
Motor: biclindrico V de 990cc LC8 Potencia: 110 CV a 9.000 rpm Par: 97 Nm a 7.000 rpm Peso: 191 kg Precio: 11.900? KTM by MotociclismoEdisport […] Ver nota completa en motoblogster: blog de motos Innet Tags: Motor:, biclindrico, 990cc, LC8 Potencia:, 9.000, rpm Par:, 7.000, rpm Peso:, kg Precio:, 11.900? KTM by, MotociclismoEdisport
Last models to test.
2008-03-04 14:48:00
Ok here's the last sneek peek of my personal models under MAXXIMUS variant 16.6 ATX. Race style themes with industrial steel appearance on the front face. Handle well and ready to pack in for the public release.
2 days to go!!!
2008-03-03 14:41:00
Here another teaser for the 2nd variant of ZEN: NO LIMIT edition. Since its hidden behind the bushes you can imagine how it looks like in full looks. We'll reveal after this. Right now we have 4 more hidden puzzle to be revealed.
SupermotoXL specials.
2008-03-02 14:06:00
Ok here's my special model variant on ZEN MAXXIMUS 17.1.. Sneek peek. I prefer back splash red blood style for these scheme. Nothing fancy its just right for my taste.
Introducing the ZEN!!!
2008-03-02 02:09:00
This is exciting week. I'm almost close to the release day. All six models. Here are screenshots of normal evo2 type and Silver Dream models for the new variant the ZEN. Tested and all performance remain stocks as usual. It perform just like an RC monster truck. Yet the physic looks drooling enough for all you monster truck RC fans out there. Tought work on these models but worth since i couldn't buy in real life. Watch in 3 days.
Supermoto Racer Improves Maximum Lean Angle
2008-03-01 00:24:00
Spanish SuperMoto racer Albert Roca maximizes the lean angle of his KTM 640SM by sitting the handlebar on his outstretched Left Leg  to recover from going wide in a turn on the Catalunya circuit. Click image for large version.   It's amazing that he had the composure to make this turn with hard parts scraping and smoke from his boot heal grinding down.   Nice Recovery!   Photo By: Luis Zuniga Simon Published in Motorcycle News LATER Technorati Tags: Albert Roca,KTM 640SM,Supermoto,RilySi. Ride it like you stole it,Ride it like you stole it
R/C style stadium truck wheelset
2008-02-21 12:47:00
I've start making some wheel set in preparation to create another variant of MAXXIMUS models. I expect to start with two new variant. As shown are new wheels which much bigger and bogger for stability and R/C style for this new variant. This time you'll see how unique it will look at final stage during UV mapping and texturing. I will prepare two unit wheel first.
Hot news on MAXXIMUS!
2008-02-20 13:33:00
I've received special order from a person whom i knew 4 years back and he is placing an offer which i couldn't resist. We made a deal which he cash in some so i took his offer. This deal related to making some custom paint jobs and variants on X3-SIXTY and upcoming MAXXIMUS. You will see one of the MAXXIMUS variants will be a STADIUM truck much like wider wheel base and bigger wheels. As for me i have no problem since i will be making a total of 2x X3-Sixty customs and 4x MAXXIMUS customs. He knew these two new models will be spreading wild fire across the internet and time to get his advertising to work. Hey finally i got budget to upgrade my Radio Control MINI-Z......yess!!
FINAL: Done! MAXXIMUS completed!
2008-02-16 15:22:00
Hooraaayyy!!! finally its all over! The new 4x4 model have already reached its end completion milestone! Short weeks of design and construction ends here, i manage to get it render in the modeler with natural rendering and all pure texture complexion helps make the models looks realistic! The new name for this model : MAXXIMUS CD 16.0 XL-ATX born today and will be available for public downloading end of february after compiling the models in 4x4 EVOLUTION 1/2 game format for in game vehicle add-ons and also available in High resolution quality in SDK package. My plan to release 4 version of MAXXIMUS for 4x4evo1/2 format: 2 variant with rear roll cage and the other 2 with rear canopy cabin.Ahhhh... after weeks of hard work and brain killing design finally i can lay back rest and enjoy my days until the release date. I've updated my website at:http://www.geocities.com/Sup-ermotoXLhttp://4x4evo.net/smxlh-ttp://www.chimpusmaximus.com/Su-permotoXLwith news and updates about the truc...
PART 34: models official name - MAXXIMUS CD 16.0 XL-ATX
2008-02-16 12:52:00
I've decided to give this new truck a name, due to its size, rugged looks and mid-monster height i gave a name: "MAXXIMUS" ....CD 16 (Concept Design Version 16.0) ....XL-AT (SupermotoXL's All Terrain eXtended). = MAXXIMUS CD 16.0 XL-ATX. How did i come up with?..uh.. its just pop-up in my head..calling in from somewhere telling it should be that name. Plus it got double "XX" for Xtra-XL power in the middle too. lol. Anways i've made an official model logo for this models. Yeah, got that SupermotoXL feeling in there. Feel the power! Btw the 4x4 turck almost finished...almost!!!
PART 28: Photorealistic 3d texturing!! Pure texture work!
2008-02-10 06:31:00
Today is my happiest day of this month, even the 4x4 vehicle have not yet fully completed but after hours of heavy texturing work finally the white 3d meshes have changed into fully dressed stunning photorealistic models! Pure scratch made, no special 3d effect, lighthings or any expensive rendering, its just plain texture paint works, hours of sweat, sleepless nights and hours of mp3 music. I here present you the new vehicle models into my family of SupermotoXL Designs. Even texturing work is at only 60% at completion pont it still looks stuning. I'm happy and proud. Its time for internal texturing work.
PART 27: Rear texturing work
2008-02-09 16:16:00
I've just 50% complete doing texturing work for rear vehicle models. Picture as shown before and after. Lots of decaling and shading work. Each side took estimated 10 hours to work on for the 2nd layer. Expected to have more than 300 layer for this texture models. I'm using old COREL tools for this texturing job. The models looks more alive and real after layer and layers of texture work.
PART 23: Adding emblem logo
2008-02-08 04:34:00
Now its time to put the brainding on the newly created models.
Part 3: Sculping windows, fenders, rear bed and body.
2008-01-22 11:24:00
I was tired. Tired because i think a lot on how and what kind of windows, bed length, body width and wind shield angle, fenders hull and things i need to shape up the layout of the truck. Today i manage to poke out the meshes into windows sill, bed, fender full and narrow the height of front hood. Then it took me another 3 hours to figure out WHAT KIND OF SHAPE MY TRUCK SHOULD BE?.... I don't want an ordinary everyday truck that you always see in the magazine. I squishing my brain for another 10 hours thinking of a design with my usual touch just like other models. Was thinking getting the "X" trade mark on frontal and rear end of the meshes. A little "XL" taste. Today task was well spent! The 3d meshes of basic layout truck enough to proceed the design into next stage. I skipped my lunch..that was bad... eerrgghh..tummy growling..lol.
Birth: embryo of upcoming monster.
2008-01-17 16:55:00
Put the other low rider...lets jumnp to making 4x4 super trucks!Lets make a big leap over and jump into modelling for a while, this time i'm gonna show you how this little embryo find its way into complete living ultimate ride. Just started yesterday i started with somehing basic from construction material. .....i always start from a simple steps of boxes....then..................-.................. then at the end of the day i have a basic boxes which guides me to expected shape of new 4 wheeler........This going to be a long construction process....sometimes i pause my self in the middle of the 3d construction and design. Since i never use any physical blueprint to guide the design shape on 3d model meshes i just use my brain/imagination to guide my hand sculping the shape of the body which makes a concept vehicle for my design branding....Concept Design number 18. To be continue....
Latest stuff!: "X3-SIXTY" now ready for download!
2008-01-10 07:59:00
Finally i've release standard version of "X3-SIXTY CD 14.0 XL-XRS" today, now available for download at 3 of my website:http://www.geocities.co-m/SupermotoXLhttp://4x4evo.net/-smxlhttp://www.chimpusmaximus.c-om/SupermotoXLThis models is so called low resolution quality due to the fact 4x4evo1 and 4x4evo2 uses standard 256 color 512x512 texture resolution size. The original models uses 1280x1280 texture resolution size. If you like the HD version of "X3-SIXTY" just wait for the release of "HD" edition made available for "CRASHDAY" game this coming week. For now enjoy my lastest car models release at my website. Be sure to visit our Tutorial page to search on how to install the car into your 4x4evo1 and 4x4evo2 game. Also some new wheels and wallpapers too. If you have anything you wanna ask about just drop me a post at our local forum or shoutbox. Enjoy.
"X3-SIXTY" gettting chop off to pieces.
2008-01-04 14:17:00
Its getting pretty closer to release date, there so much things to debug on both 4x4evo1 and 4x4evo2 format. Just now i decided to break clumps of around 900 vert of polyworth of per-parts into half which is somewhere around 400 vert or 700vert per-parts/each to make sure there won't be any of those game engine error shown on the screen when i set the game reflection on. I suspected that the latest DX9 graphic code wouldn't render heavily on high poly meshes in clumps of over 1000 vert per object, was maybe probably due to old game engine in 4x4evo1 and 4x4evo2 which still rely on DX8 technology. That would heavily impact on how i should manage my poly count models on my next creation. Here are summary of task that i did from yesterday until now:1. -Breaking any parts with over 800/900 vert >> into half to tolerabe 400-700vert2. -Improve LOD models, reduction of poly to 70%. Reduce around 9 parts to only 3 LOD parts...just necessary enough for "distance display"3. -Remove ...
Happy 2008, test drive X3-SIXTY...bug and stuff
2008-01-01 16:37:00
Happy New Year 2008! Whats your goal this year? As for me its the usual goal: make my design known to the world and never be satisfied for any achievement. As for this i continue string to built the best and unique car design for games and hopefully for real world. Well today i spent much of the time from morning till evening compiling and testing "X3-SIXTY" in both 4x4evo1 and Evo2 simulator. The result was not that favorable as some test fail to produce expected result test like reflection and surface shine test for this car. Break limit error on 4x4evo1 and 4x4evo2 with high reflection on still remain a problem but with reflection feature turned off it runs well without a problem. Debugging the models is under way. Unlike previous year there would be no "X-RAY" version for both 4x4evo1 and 4x4evo2 and probably won't be any version for 4x4evo1 if the test continue to produce error in this format. But don't worry 4x4evo2 format will definately be available as compuls...
Public released for preview: X3-SIXTY
2007-12-28 12:42:00
Its done, well just a little. Finally after long period of pause i decided to reveal my latest design yesterday and publish it at my website:http://www.geocities.co-m/supermotoxlhttp://4x4ev.net/s-mxlhttp://www.chimpus.com/super-motoxl Dubbed project n360 or better known as official name "X3-SIXTY" is an off spring of NEMIXIS CD 12 XGT using similar base chassis with all new frontal, rear and side design reconstructed to be more smooth and soft to every eye who view it. This year the "X3-SIXTY" matured into real sportif automobile culture. With is more smooth bold ccncept design and shorter coupe like body length and narrow bottom line body is meant to be rival to competitor of FORD GT-40. Below are summary of the current design in comparison to original base models of it big brother CD 12 XGT.Design SpecOfficial design series signature: CD 14 XRS -------------------Dual blade slanted headlights-Shorter body reduce by 30% for better handling and cornering ratio-Narrow bottom line ...
Merry Christmas!
2007-12-25 16:02:00
Merry Christmas everyone! I've enjoyed my day with nice food, friends, relative and also chat around with people around me. Ah...yes i'm still cleaning up some space in the web space to make way for uploading model: X3-SIXTY. Still few MB to clean off. Today felt a bit longer as i suddenly doze of infront of my computer with Z-modeler running on to view back my models. Looking at gray colored X3-Sixty felt like boredom looking at the same color scheme throught entire line of my 3d models. Maybe i should put yeallow banana color to match the muscle car characteristic...well still thinking about it.MERRY CHRISTMAS and HAPPY NEW YEAR!
Finally! X3-Sixty!!
2007-12-24 18:31:00
Merry Christmas everyone!!! Good things comes upon us as Jesus born on this 25th December. Yes! Merry Christmas!!! Ah... puddings, cakes, roasted beef and family gathering! Lucky me i got lots chocolates gift from the ladies today. lol :DAlso some good news is now you may able to see a glance on my latest car models "X3-Sixty"!. Its a smooth lean muscles version of rivalry FORD GT-40 competitor with AKA Gallarado version of NEMIXIS with more dynamic design and fused with today modern design. Another good news is this model have much far lower polycount and more lightweight 3d and CPU processing friendly for low spec computer when runing this model. So no more lag!. Of course there's a draw back for not having any X-RAY version of these models unlike CYBORX and NEMIXIS. Anyways its time to upload these christmas to my website. But....it will take sometime for me to clear of some extra space to deploy these model into the web server since my website space MB reached its disk ...
SuperMotorama
2007-12-12 17:52:00
http://www.supermotorama.ch
By: ProWebART
Supermoto Extreme
2007-12-11 02:07:00
Game Category:Racing for J2MEFeatures:__ Eight tracks filled with sharp corners and over the top jumps__ Realistic rival drivers that can suffer the same crashes and enjoy the same powerups as the player__ Win races and upgrade your bike from the lean 125cc all the way to a monsterous 650cc__ Challenge mode for expert players: to win you have to do more than just reach 1st place!__ Easy 2 button control to let you focus on the fast and furious gameplayDescription:Hit the dirt racing with Supermoto Extreme, the easy to ride, winning is hard bike game from Mobility Zone. Get on the twisty dirt tracks and compete in Championship, Time Attack, Stunt Arena and a special Challenge mode. Pick up the turbo boost powerup and leave the competition chocking on dust and sparks, but don’t let them do the same to you!Compatible Devices:LG C1100, C1150, C2000, C2200, C3300, C3310, F2300, F2400, P7200, S5200, U8110, U8120, U8130, U8138, U8150, U8180, U8330, U8360, U8380, U880MOTOROLA A920, A9...
Supermoto Madness at Morongo
2007-11-12 20:07:00
Last Saturday Motodisiac and I rode out over 100 miles to watch the AMA Supermoto championship held at Morongo casino in Cabazon, CA. After quickly fixing a loose chain on my bike (courtesy of the “professional” tire change work of Moto Club Di in Santa Monica, CA a couple of weeks ago) we took off ...
Mondiale Supermoto 2007 sotto il segno di Husqvarna
2007-10-22 00:00:00
Conquistato il podio finale nella classe S1 e S2 e ...
Duss Supermoto (Fotos y VIDEO)
2007-07-04 22:00:00
Por lo menos llamativa es esta móto de la marca suiza Duss, la Duss Supermoto. Un bicilíndrico en V de 993cc. y 120 caballos y un peso de tan sólo 143kg. Mirá más fotos de esta rareza y un video...Precio: 24.600 eurosFuente: DussFOTOS y VIDEOS:
By: 5Memes
Thor Supermoto Jacket-Blue/White-Small(42)
2007-05-25 00:00:00
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Thor Supermoto Pants-Black/Whitre-Size-28
2007-05-25 00:00:00
Thor Supermoto Pants-Black/Whitre-Size-28
Thor Supermoto Pants-Black/Whitre-Size-30
2007-05-25 00:00:00
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Thor Supermoto Suit-Blue/White-Small(42)
2007-05-25 00:00:00
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Thor Supermoto Pants-Black/Whitre-Size-34
2007-05-25 00:00:00
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Thor Supermoto Jacket-Blue/White-Medium-44
2007-05-25 00:00:00
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Thor Supermoto Pants-White/Blue-Size-32
2007-05-25 00:00:00
Thor Supermoto Pants-White/Blue-Size-32
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