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Virtual World

Virtual World
2009-09-19 07:14:00
Virtual world is seamlessly getting into real world. Social side of technologies is making the World Wide Web much more localized by bringing like-minded people together and in the process creating closely knit online communities.Combination of features like worldwide accessibility and instantaneous communication has made it possible for backpackers, globetrotters and other curious from all over the world to join together at different online platforms to exchange information, experiences and plans in their favorite pursuit; travel.Subscribers range from the professional travel writers to hardcore travelers and adventurers and commoners who are simply interested in reading online. Travel communities are accessible by millions of interested people all over the world.Out of some major and hundreds of less noticeable travel forums on the Web, I have had the fortune to belong to a few and have been visiting some others for my travel information needs.Exceptions apart, all virtual travel ...
KDE 4.3.0 Is Ready And Better Than Ever
2009-08-05 20:10:00
KDE Community Delivers Incremental Innovations With The New Release The KDE community has fixed over 10,000 bugs and implemented almost 2,000 feature requests in the last 6 months. Close to 63,000 changes were checked in by a little under 700 contributors. While, most of the KDE fans are already aware that the new version KDE 4.3.0 ... Related posts:Presenting the EyeOS 1.6.0.0 web operating system
Chinese Hacked BSNL Telecom Website, Now Back : )
2008-05-12 18:15:00
http://www.telecomtiger.com/ful-lstory.aspx?storyid=1926 http://www.merinews.com/catFull-.jsp?articleID=133890 Telecom Tiger reports the hacking attack on State owned Telco BSNL Gujarat website www.gujarat.bsnl.co.in by Chinese hackers (IP Internet Protocol addresses of Chinese hackers were traced). It is Governmental website and is being hacked. We know India versus China / Pakistan hacking attacks on Governmental sites is not new and some news stories & rumors says that even the governments of the respective countries have some secret (ethical / non ethical) hackers' group formed for these purposes and the virtual world had witnessed the mute hacking war many times : ) Though no government will officially accept these 'charges' " ) Nothing to Cheers : (
By: Talk Free
Chinese Hacked BSNL Telecom Website, Now Back : )
2008-05-12 18:15:00
http://www.telecomtiger.com/ful-lstory.aspx?storyid=1926 http://www.merinews.com/catFull-.jsp?articleID=133890 Telecom Tiger reports the hacking attack on State owned Telco BSNL Gujarat website www.gujarat.bsnl.co.in by Chinese hackers (IP Internet Protocol addresses of Chinese hackers were traced). It is Governmental website and is being hacked. We know India versus China / Pakistan hacking attacks on Governmental sites is not new and some news stories & rumors says that even the governments of the respective countries have some secret (ethical / non ethical) hackers' group formed for these purposes and the virtual world had witnessed the mute hacking war many times : ) Though no government will officially accept these 'charges' " ) Nothing to Cheers : (
By: Talk Free
Amazing picture of a virtual world!
2008-05-07 23:18:00
This is a post from: iMod.co.za
Microsoft servers hacked, this time it?s a massive, massive number
2008-04-28 17:46:00
Hundreds of thousands of websites, including ones owned by the UK Government and the United Nations have been hacked into and infected with malicious code that attempts to install malware on visitors? computers. The attackers are reported to be exploiting a security vulnerability in Microsoft’s Internet Information Services (IIS) web servers. Microsoft said last week that ...
Sony again delays start of "Home" virtual world for the PlayStation 3 until
2008-04-24 00:00:00
{mosgoogle right}TOKYO (AP) -- Sony is delaying the start of its "Home" virtual world for its PlayStation 3 video game machine until the latter half of this year -- the second time the Japanese electronics and entertainment company has postponed the online interactive service."Home" is a real-time interactive online world much like Linden Lab's "Second Life" and other so-called "metaverse," or a virtual world in computer graphics on a personal computer monitor that allows people to ...
Virtual world funding continues to flood in
2008-04-23 00:00:00
Virtual world funding continues to flood inAccording to group tracking the numbers, there was $184 million in funding for virtual worlds and mirror worlds in Q1.   http://www-.news.com/8301-13772_3-9926017--52.html?part=rss&subj=news&-#38;tag=2547-1_...
Virtual World
2008-04-17 10:48:00
Virtual world is seamlessly getting into real world. Social side of technologies is making the World Wide Web much more localized by bringing like-minded people together and in the process creating closely knit online communities.Combination of features like worldwide accessibility and instantaneous communication has made it possible for backpackers, globetrotters and other curious from all over the world to join together at different online platforms to exchange information, experiences and plans in their favorite pursuit; travel.Subscribers range from the professional travel writers to hardcore travelers and adventurers and commoners who are simply interested in reading online. Travel communities are accessible by millions of interested people all over the world.Out of some major and hundreds of less noticeable travel forums on the Web, I have had the fortune to belong to a few and have been visiting some others for my travel information needs.Exceptions apart, all virtual travel ...
Virtual world offers bands global stage
2008-04-12 00:40:00
Leo Wolff, a woman who joined the online world of Second Life in 2005, bought a small plot of virtual land with eight other musicians and opened the "Virtual Garage" to showcase and perform their music.
News : Virtual world offers bands global stage
2008-04-11 17:23:00
By Dominique Vidalon PARIS (Reuters) - Leo Wolff, a woman who joined the online world of Second Life in 2005, bought a small plot of virtual land with eight other musicians and opened the "Virtual Garage" to showcase and perform their music. Her online character, or avatar, Slim Warrior was the first British musician to perform in the popular virtual world with its own currency and a growing economy. She was also the first to duet online with another artist based as far away as Texas. Wolff, who promotes other Second Life musicians and organizes music festivals within the online world, is part of a growing number of artists who have found a launching pad for careers in the 3-D game. Created by San Francisco-based Linden Labs, Second Life currently has about 13 million members -- or residents as they are known -- and just over 100 musicians performing "live" shows. "The main benefit is being able to reach a wider audience, as well as the ability to reach...
New Virtual World for Kids!
2008-04-09 06:46:00
My friend?s kids love to play online games. It is really exciting to see them enjoying what they are doing, but the games they love with were not really appropriate for their age. Can you imagine two little boys ages 8 and 10 playing an adult game? If only I have a kid, I would not let him play with it. Well, I decided to talk with my friend about this stimulating online place for kids called Dizzywood. It is a fun-loving virtual world for kids from 8-12 years old where their imagination, creativity, and leadership will be tested. With Dizzywood kids can explore, discover facts and secrets, play exciting and adventure games like dress-up games, puzzles and many more. Dizzywood will not make any kids dizzy, but instead it will make them more loving it because it is full of fun and it is safe for them as well.
Clicktoy: A Virtual World For Toddlers
2008-04-08 06:54:00
If you're like me, then you have children who like to climb into your lap and press buttons on your computer. Their interest in technology is certainly something I want to encourage. I've tried V-Tech products and My First LeapPad, yet they still seem a bit advanced for my kids. Well, I have finally discovered an age-appropriate computer program for toddlers. It's called Clicktoy. This is the first computer program I have found that successfully entertains children as young as 12 months. The creators refer to it as "a safe computer playpen." Essentially, the program opens a virtual 3D environment for kids that can be explored by pressing any key.Note that last part... they can press any key, so you don't even have to worry about them accidentally exiting to the computer's desktop. Every button does something different, from interacting with characters to changing the weather. Clicktoy will soon unveil many different worlds, though the first program is called The Meadow. That is...
Enter the Virtual World
2008-04-06 15:00:00
It's one thing to design a product in software, but you get a much richer experience when you can test that design in a virtual reality (VR) setting. The military is increasingly turning to VR to validate and simulate costly battlefield systems. Iowa State's world-class VR applications center is he
Samsung brings the Second Life virtual world to Samsung mobile phones
2008-04-03 10:50:00
Samsung Electronics unveiled its revolutionary 3D virtual world of Second Life on Samsung mobile handsets during CITA Wireless 2008.
By: PhoneArea
Virtual World Gets Another Life
2008-04-03 07:50:00
Call it virtual business 2.0.Not long ago, companies were racing to set up storefronts and showrooms in computer-generated environments such as Second Life. Few found big profits.But commercial interest in such simulations seems to be morphing, not diminishing. Rather than selling goods and services to users -- who typically take on animated shapes known as avatars -- companies are turning to virtual offices and landscapes as tools for employees and business partners to collaborate and learn.[Photo]Qwaq's technology helps employees collaborate in virtual meeting rooms.The shift, in some cases, requires big changes in the way computer simulations are designed and used. Where companies may be happy to hold the equivalent of parties or trade shows in public virtual spaces, for example, conducting confidential business over a network of servers that another company controls can be worrisome."I can think of a few reasons to not use public infrastructure with no guarantee of security," s...
Earn money through virtual world
2008-03-22 02:14:00
Weblo.com is a Virtual World commerce engine that allows member to buy and sell that are virtual replicas of Real World entities such as cities, state, properties. Users spend real money to purchase in world properties. Weblo customers have the option to purchase any physical property from its virtual world. Weblo features not only real ...
Leading Experts to Address Terrorism Threats in the Virtual World
2008-02-25 17:20:00
Seats remain for the next Counterterrorism Foundation event on Friday, February 29, at noon. I will moderate a panel titled, "Meta-Terror: Terrorism and the Virtual World" in room B339 of the Rayburn House Office Building. Our panelists include three of the leading experts in tracking and preventing terrorists' use of the Internet and virtual world: Kenneth Silva , Senior Vice President and Chief Technology Officer for VeriSign and one of the most respected cybersecurity experts in the world; Contributing...(read more)
Building Valuable Business Relationships in the Virtual World - Podcast?
2008-02-19 07:39:00
Its a good job Northern Voice is taking place in Vancouver this week. The event, slated as a blogger’s un-conference is a two day whirlwind of blogging and social media information that every company or digerati needs to know, covering everything from wikis to microblogging, widgets to tagging. Its perfect timing for Out-Smarts. This week we will publish our first podcast. We’re hoping that Northern Voice experts will come to our aid to make this possible for all to enjoy. The podcast is ready to go (we promised it at the PWN event last week and we’re always good to our word). Using Garageband to create the audio and link to the deck, the creation was relatively painless. Here it is: Building Valuable Business Relationships in the Virtual World What was difficult was working out how to publish this so that people like you, and you, and you could easily download and listen. Let us know if/how it works (apologies in advance if it craps out). We’re still ...
Next CT Blog Event: "Meta-Terror: Terrorism and the Virtual World"
2008-02-14 22:00:00
On Friday, February 29, at noon, I will moderate a panel titled, "Meta-Terror: Terrorism and the Virtual World" in room B339 of the Rayburn House Office Building. Our panelists will be Ken Silva , Chief Technology Officer for VeriSign , the trusted provider of Internet infrastructure services for the digital world; Contributing Expert Roderick Jones , Vice President of Concentric Solutions International ; and Contributing Expert Evan Kohlmann , a world-reknowed expert on jihadists' use of the Internet...(read more)
Virtual World.
2008-02-11 17:08:00
To all Gamers out there , specially those who plays in IMVU and Secondlife.com, I got something to share that I'm pretty sure you will like it. Its http://www.metarl.com/, this...
Disney makes virtual world for kids
2008-01-30 09:22:00
LOS ANGELES - Walt Disney Co. is no stranger to fantasy worlds, transporting audiences to a cottage in the woods with a young princess in ''Snow White and the Seven Dwarfs'' or to the Great Barrier Reef aboard the Findin...
WWE Superstars Rumble In Habbo?s Virtual World
2008-01-24 17:04:00
Pixels are flying as World Wrestling Entertainment® takes their annual Royal Rumble® to Habbo?s virtual world. Though the actual Royal Rumble doesn?t take place until January 27, live on pay-per-view, the action on Habbo.com has already begun. And just like the real Rumble, the winner will be going to WrestleMania® 24 on March 30 in Orlando.WWE began their invasion of Habbo earlier this week, engaging the largest online world for teens in one of their signature events. Already, the ?Habbo Royal Rumble? has seen a huge response by users...More?source: corporate.wwe.com
By: KLQ Blog
My Tiny Life: Crime and Passion in a Virtual World
2008-01-23 11:22:00
Part memoir and part ethnography, My Tiny Life is about the social life of the online, text-based virtual world LambdaMOO and my own brief encounter with it in the early '90s. Andrew Leonard, in Salon, called it “the best book yet on the meaning of online life.”
NASA Wants Virtual World Designers for MMO
2008-01-21 20:22:00
The U.S. space agency has placed a request for information (RFI) on its Web site for software developers interested in creating a massively multiplayer online (MMO) game for space enthusiasts. BBC News is reporting that the goal of the game they want to create is to reach young people interested in
Rich?s Blog: The real virtual world gold rush centers on the grammar-school
2007-12-31 23:37:00
New Yorks Times piece on virtual worlds for the grammar school kiddos: [tinyurl.com] Â?Get ready for total inundation,Â? said Debra Aho Williamson, an analyst at the research firm eMarketer, who estimates that 20 million children will be members of a virtual world by 2011, up from 8.2 million today. Worlds like Webkinz, where children care for stuffed animals ...
The real virtual world gold rush centers on the grammar-school set
2007-12-31 18:37:00
New Yorks Times piece on virtual worlds for the grammar school kiddos: http://tinyurl.com/2vhaej “Get ready for total inundation,” said Debra Aho Williamson, an analyst at the research firm eMarketer, who estimates that 20 million children will be members of a virtual world by 2011, up from 8.2 million today. Worlds like Webkinz, where children care for stuffed animals that come to life, have become some of the Web’s fastest-growing businesses. More than six million unique visitors logged on to Webkinz in November, up 342 percent from November 2006, according to ComScore Media Metrix, a research firm. These trends should help the adaption rate of Edusim on interactive whiteboards/tablets in the K-12 classroom.
MTV expanding into the virtual world space
2007-12-19 08:25:00
MTV will be expanding it’s growing video game empire with an all new “virtual world” game . . . or “multi-user 3D online world” to use their term. 10Tacle Studios is the developer and the hub world (not yet named) will be full of various mini-games you can play, presumably either alone or with groups ...
Zwinky: Music Marketing In a New Virtual World
2007-12-11 08:44:00
'm sure you have all heard of the online virtual world Second Life, but have you heard of Zwinky? While Second Life averages 250,000 unique users a month, Zwinky boasts well over 4 million. Zwinky started out as customizable social avatars that were part of the MyWeb Searchbar. In April 2007, "Zwinktopia" was launched. It is an online virtual world that has quickly grown to over 11 million registered members. Zwinky, appeals primarily to a young teen demographic, and one of the ways that Zwinky has managed to grow such a large user base so quickly is through some creative online music events and activities. Zwinky has attracted some of today's hottest rock, hip hop and R&B stars to participate in their community.
Real Estate And ?A Virtual World of Possibilities?
2007-12-05 21:42:00
While the world of Real Estate is often fast and furious, it is very easy to get over loaded with work, with leads and ideas.  How you manage your contacts, your data and your properties is the key to how successful you will be.  While it is the big deal exchanges which grab the headlines, ...
Real Estate And ?A Virtual World of Possibilities?
2007-12-05 21:42:00
While the world of Real Estate is often fast and furious, it is very easy to get over loaded with work, with leads and ideas.? How you manage your contacts, your data and your properties is the key to how successful you will be.? While it is the big deal exchanges which grab the headlines, there will be no large deals, no big profits unless you are organized and have everything which you need at you finger tips.? This is were we come in as your Real Estate Virtual Assistant, your online help, your sounding board and your “right hand”. We can take away the more mundane tasks from your daily routine. No more working 20 hour days to finish off your paperwork, no more missing that big deal because you do not have time to call back, just more and more time to pull in the money, the big deals and the glory. Each and every one of your customers and contacts is a potential repeat client, but you need to keep them warm, let them know that you are around.?If you neglect your histo...
Virtual world in clutches of criminals
2007-12-05 17:55:00
McAfee’s recent ‘Virtual Criminology Report’ revealed that national security, online services, and software flaws are all under threat from cyber crime, and that cyber espionage is going to emerge as the single largest threat in 2008. Studies not withstanding, at least some of this rings true. The Internet came into being with a simple aim ... SHARETHIS.addEntry({ title: "Virtual world in clutches of criminals", url: "http://www.freshnews.in/virtua-l-world-in-clutches-of-criminal-s-18973" });
Virtual World project webpage
2007-11-17 06:59:00
Virtual World project webpage. This project will broaden the application of educational multimedia with the creation of a Virtual World that will be highly interactive and reflects youth culture. The aims of the product is to have strong appeal to the youth market, particularly the difficult-to-please sector of disaffected 14-16 year olds, whose behavior at school and in the community is of serious concern. An objective of the project is to provide educational activities in a game format. Student interest will be maintained in The World as it will comprise several smaller games and challenges. Some possibilities of the system are: The use of avatars for students to personalize their look in the world Communication between the users is a major aim of the system. To aid in this students will be able to move around the world and talk to each other Students will be able to earn credits through completion of challenges. These challenges will involve problem-solving and other basic ed...
Virtual World meets Product Placement
2007-10-26 07:58:00
So many companies make the promise of reinvention through the useful aid of their products or services. Reinvention of your home, your lifestyle and, most popular, reinvention of you. Let’s face it the idea of creating a new you tickles the best of us a...
Making A Living in the Virtual World - Baltimore Sun - Oct 25th 2007
2007-10-25 18:29:00
http://www.baltimoresun.com/bus-iness/bal-bz.secondlife25oct25,-0,1046432.story?page=1Brad Reiss quit his day job as marketing and entertainment director for a restaurant group in Baltimore to make his living in a virtual world called Second Life."It was a good job I was giving up," Reiss said. "As I was working there, I started to get into Second Life, and I realized the amazing potential. At the point I quit, I wasn't even close to making enough to survive on. Once I was able to devote a good 40 hours a week, the possibilities opened up."Reiss, 28, along with some of the world's most successful companies - including Toyota and International Business Machines - see vast potential in Second Life.In this simulated land, more than 9 million computer users from around the world take on digital personas - cartoon-like characters called avatars - that allow them to live out their dreams, however unlikely or impossible. People get married, start businesses, build homes, travel and hold do...
BRINING THE VIRTUAL WORLD TO REALITY
2007-10-17 09:22:00
Fix8 is a unequalled mutual act covering that allows grouping to make their on-screen realistic attendance in real-time using avatar profession and fictive accessories. Fix8 integrates manlike countenance psychotherapy and performance capabilities, avatar/facial sculpting and aliveness technology, vocalise manipulation, and digit utter 3D facemaker organisation capabilities in digit package. If you liked this post, buy me ...
Brining the Virtual World to Reality
2007-10-17 09:22:00
Fix8 is a unique interactive communication application that allows people to customize their on-screen virtual appearance in real-time using avatar technology and creative accessories. Fix8 integrates human expression analysis and rendering capabilities, avatar/facial sculpting and animation technology, voice manipulation, and one click 3D facemaker design capabilities in one package. Share This
China Plans Virtual World for Commerce
2007-10-15 04:15:00
Your favorite pants are fraying? You may soon be able to order replacements directly from the factory where they were made, according to the chief scientist of an ambitious Chinese Internet project.
Tech titans seek virtual world interoperability
2007-10-12 16:53:00
From CNET: By Daniel Terdiman Staff Writer, CNET News.com Published: October 12, 2007, 4:00 AM PDT Welcome to virtual world interoperability: a new era where the many previously walled-garden virtual worlds can share content, currency and even identity, all in the guise of making life easier for end users and, ideally, for enterprises trying to leverage the Second Lifes of the world for businesses purposes. Unfortunately for those who like that notion of interoperability, it’s not going to be happening just yet. But a group of representatives from some of the biggest and most powerful technology companies on earth–including IBM, Cisco Systems, Intel, Microsoft, Motorola, Google and Sony, as well as from leading virtual-world developers like Second Life publisher Linden Lab, the Multiverse Network, Mindark and others–is hoping to change that in the not too distant future. The first really public shot in this battle was fired Wednesday when Linden Lab and IBM anno...
Companies shifting virtual world strategies
2007-10-11 13:48:00
When Cisco Systems decided to enter the Second Life virtual world, things didn't turn out exactly as the network equipment supplier expected.
Second Life, IBM open virtual world borders
2007-10-10 14:24:00
IBM and Linden Labs, the operator of the Second Life virtual world, said they will work on ways to eventually let people use a single online persona in different online services.
Huge amounts of venture capital rushing to virtual world companies
2007-10-04 03:00:00
Huge amounts of venture capital rushing to virtual world companiesMore and more investment money is finding its way to companies building virtual worlds or technologies to build virtual worlds.   http:/-/www.news.com/8301-13772_3-9790-914-52.htm...
Getting Over The New User in a Virtual World Blues
2007-09-25 23:33:00
Received a comment yesterday, from whlptn, that sums up many of the common issues experienced by those new to Second Life and lesser but still to other open ended, user created virtual worlds. I came back to look at your sidebar of links and keep trying to understand what you are talking about, being just ...
Intel?s Larrabee and UMPC Will Rock Your Virtual World, Microsoft?s EU Win,
2007-09-24 13:00:00
Looking back at last week, it was a combination of news from the past and news from the future. Starting out the week, we had the EU ruling come down against Microsoft. I think if the company is smart, it can play this to its advantage and actually benefit from the ruling. What took up most of my week was the Intel Developer Forum which, like most events of its type, exists one or two years in the future.
UTour - Be a Progolfer in a virtual world
2007-09-21 06:38:00
Wow, it’s amazing how golf is evolving especially there’s ways to turn pro virtually! Maybe I will try this route since I haven’t made to the PGA Tour yet… SkillGround is a site where you can play original video games for cash money and prizes, and they’ve just added another game to their arsenal. UTour ...
Gossip Girl Virtual World launches
2007-09-21 05:00:00
This afternoon, Millions of Us and CW Network Launch “Gossip Girl” in Second Life. I’ve signed up and download the program but I’m a little confused at how it all works. I’ll figure it out eventually. I’m looking forward to playing around with this and creating my very own Gossip Girl ...
Cell Phones on Silent
2007-09-17 08:29:00
Wondering How a Switched Phone can Click that snap?    &#-xA0;    &#x-A0;     -0;     -;     -     &-#xA0;    &#-xA0;    &#x-A0;     -0;     -;     -     &-#xA0;     Don’t look at the look at the pixels I have Nokia 6600 Happy?    &-#xA0;    &#-xA0;    &#x-A0;     -0;     -;     -     &-#xA0;    &#-xA0;    &#x-A0;     -0;     -;   Rules are meant to be broken, the loop holes are meant to be exploited.Who said I broke the Rule,I just exploited it!
September 15th, 2007 - 'Second Life: A Guide to Your Virtual World'
2007-09-15 07:09:00
(Posted Sep 14th 2007 7:30AM by Akela Talamasca)'Second Life: A Guide to Your Virtual World' is a new book by Brian A. White, and it's already available through Amazon. It's got a release party on the 15th at Menorca, twice, at 11 AM - 1 PM, and again at 7 - 9p PM, featuring DJ Doubledown Tandino, musician JueL Resistance, and of course the author, Ansel Gasparini. Best of all, you can pick up free, designed-just-for-this-event items by Ginny Talamasca, Dragontat Zagato, and Colleen Desmoulins, some of SL's most influential designers!I've not read this yet, but it seems pretty thorough, and I love the design of the cover. If you're interested in anything more than this post mentions, you may contact Iris Ophelia, coordinator of the event. (Thanks, Iris Ophelia & Second Life Insider)-----------Visit the book's companion site within Second Life-----------PRESS RELEASE NEWSWIRE - Come Be The Second Life of the Party! -----------NEW WORLD NOTES - "Ophelia's Gaze: What's a ...
Online Marketing “Trends” to Ignore: Is Virtual World Marketing
2007-09-14 21:31:00
Great article on Ad Age by Mark Simon about ten online marketing trends to IGNORE. Check them out here. Yes, I agree that we need to ignore some new “trends”. They are just fads and won’t prove the test of time. However, I would disagree with Mark regarding marketing potential of virtual world. Mark suggest to ignore anything that has to do anything with virtual worlds like Second Life. Well.. I think Mark is going to far with that one… Note that there is certain segment of population who LOVES virtual worlds. They likely share similar demographics and/or the same interests. Why not target them if our brands are for the same target market? After all, there are more than 9 million residents of Second Life and about US $ 1,000,000 is being traded every day. Marketing on virtual worlds has to be done intelligently though: it has to be better integrated into overall virtual world experience.
MTV's Virtual Worlds
2007-09-09 08:19:00
There were 2 Virtual VMA parties today, one by Boys And Girls, and another by Peter Bjorn And John. It was a neat experience. Good performance by the bands too.I hadn't visited MTV's virtual world prior to this event and I wasn't too keen on doing so, my virtual world is World Of Warcraft and I tend to be disappointed by other virtual worlds, I hate Second Life.But let me tell you one thing, it's indeed a little like Second Life, only it's in an interesting setting as you can chat with fellow music lovers and view videos and attend parties. No killing of monsters of course, but this is not a game, it's more like a virtual hanging out place.Here's a little video preview featuring Fabolous:Now all you need to do is log on to VMTV and start having some fun!*I must tell you that MTV did approach me to get my opinion on their virtual world and offered information and MTV gear as a thank you for my review. Let it be known that this didn't affect at all the outcome and what I thin...
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